![]() The game’s limit is somewhere around 16,000,000 experience. You can literally sit there holding escape for as long as you like, gaining experience each time. In the image above we just move one square north to get there.Įnter and you’ll be in an enclosed space, but use a rope on the southmost square and you end up on the roof of Ugly’s hideout, looking down at his men.Įvery time you look down, the characters in your party gain some experience. There’s an alleyway between the Courthouse and Ugly’s hideout. Some grenades, munitions, and the best armour you’ve seen so far are worth the effort of camping in the correct spot.īefore you leave Quartz, there a couple more things to know. The safe is worth the effort of looking for: The combination is the numbers you took from Huey, Dewey, and Louie (in that order). Spend enough time camped there and someone will notice the map looks off. The Quartz quest chain is now complete, and you didn’t have to kill a juvenile to do it! Take a trip into Ugly’s office and camp down next to his map of Quartz. The safeĪt this point there’s nothing to do but take your loot and leave. Ace has two points in Demolitions and this will work in a pinch to disarm the device safely. Now if maybe not the best time to wonder if you should have put points into the Bomb Disarm skill back during character creation. You still have the little matter of Felicia and that bomb. The Uzi uses the same 9mm ammo as your pistols, with the added advantage of having now 40 rounds per clip instead of 18. Deal with Ugly and you’ll be able to pick up his Uzi as your first automatic weapon. Guards will also shoot at you from a distance. Ugly will rush you and then spray the group with bullets from his Uzi. Ugly has Felicia strapped to a bomb, which doesn’t go over well with her husband.Īssuming you don’t feel like letting Ugly go, it’s time to fight it out. With Ace freed, just keep heading down through the hideout, then take a right turn to meet the gang leader, Ugly. I like to recruit Ace before taking on Ugly, the gang leader.Īce is from out of town, but he’s happy enough to stick around and help you clean up Quartz. In the left hand cell is a handy character named Ace. If you enter the officers’ quarters and take the trap door you’ll come to a pair of jail cells. You may prefer to take them all on, as these guys drop loot and plenty of it. If the answer is as few as possible, then take the direct route straight south to Ugly. If the answer is all of them, then explore every room. Once you’re inside, there’s no sneaking around here, it’s just a question of how many of these guys you want to fight. In the image above it’s the building on the right with part of the roof missing. The gang’s hideout is directly North of the Courthouse, so easy enough to find. Now we proceed from the Courthouse to the Hideout to free his wife Felicia. In the previous part we explored dirty old Quartz and freed Mayor Pedros. Join me for part 6 as we move on to the Rail Nomads.Wasteland remastered walkthrough part 8: Clean Quartz The Agricultural Centre is now running again, providing food to those who need it. The best places to sell your fruit are here or Highpool, other places will offer a lower price. Sell the rest though, they will give you a good price. Did I say all? No – save two pieces of fruit for later. When you’re done you can either exit the cave the way you came, or take the south exit to reenter the wasteland.Įither way, visit the store before you leave, as you can sell all that fruit you picked up. They aren’t dangerous, especially when wearing leather jackets, so take advantage of the 2x experience points for killing them hand to hand, and save your bullets. The cave is filled with creatures which can be slaughtered for some additional experience points. I recommend that you switch from pistols to hand weapons for this sequence. ![]() The old man will take you to his root cellar, which has no enemies, but does have a few useful items to pick up.Īfter this, you can take a trip back to the south field, and from there enter the cave Harry can be found in the south field, roughly where the party is standing in the image above. ‘It’ in this case being to defeat Harry, the bunny master. Assuming you offer to help them (you’re rangers! It’s what you do!) they will take you to a field and leave you to get on with it. When you enter, the store is surrounded by grumbling farmers complaining about their lot. The place is dominated by its large radar dish, but this feature has no in-game significance. With Highpool’s problems sorted ( go back to part 4 to see how we did that) it’s time to move to the next area, the Agricultural Centre. Wasteland Remastered walkthrough part 5: Agricultural Centre
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